4/29/2024 0 Comments Nier automata 2b ass polygon countSpeaking of chips, playing on Easy difficulty (which you can change on the fly in the settings) opens up use of a special category called auto-chips. I always had to weigh my priorities, though the ability to save different chipsets suited to different situations helped mitigate that. Memory space can be purchased easily enough, but even when it’s maxed out there will never be enough room to equip everything. 2B starts with limited memory space and each chip has a cost, so early on I found myself unequipping non-critical UI elements to squeeze in that last upgrade chip. The mini-map is a chip, as is the HP gauge, as are items that will boost 2B’s attack power or allow for health regeneration. That said, the bulk of your gear is not programs or weapons but chips - which even provide many of your UI functions. Player character 2B has multiple weapon sets that she can switch between on the fly, and she can likewise switch between multiple equipped programs for her pod (a sort of support drone that specializes in ranged attacks like missiles and lasers.) Though it’s not my favorite genre it never felt unwieldy, nor like it was getting in the way of more straightforward attacks.Īs for equipment, weapons from swords to fists to spears can be found or purchased, then upgraded with the requisite materials to increase their damage as well as the length of their combo chains and the stat bonuses they grant when equipped. Bullet hell-style gameplay (which generally involves dodging complex waves and patterns of enemy projectiles while fighting) figures into boss fights and hacking minigames quite heavily too. Then there are the flight units, used sparingly for some of the bigger and more bullet hell-ish fights. Combat starts on the tried and true foundation of light attacks, heavy attacks, dodges and combo chains. Mechanically speaking, picking Nier: Automata up for the first time could result in déjà vu. This premise isn’t the only thing that felt familiar. Even when I’d seen the twists coming there was always still some surprise, some little (or not so little) knot left for me to unravel. Nier: Automata did give me a lot of what I expected, but it also gave me a lot that I didn’t. Cue the crisis on a shattered concrete stage, and of course the swelling orchestra. Cue the ethical dilemmas, the friendly machines. Machines have replaced mankind, and therefore they must be destroyed. It’s the distant future and the earth is in ruins. It’s been a few days, and I’ll admit I’m still humming. I had that high, that nervous energy, that hum in the back of my head that comes from an overtired brain trying to absorb an experience that was so much bigger than it initially seemed. The night that I actually finished NieR: Automata I hardly slept at all. Wouldn't be for me but others could likely enjoy it.The night that I first finished NieR: Automata I slept soundly. Or maybe make him shirtless with some hot pants on lmao. they could have done a look like that for 9S with a dress module. There's one fight with Adam where he has his abs out but is still wearing pants iirc. I still think 9S and A2 are great characters. Would have been nice for bisexual/gay men and straight female players. ![]() What if they had done the same thing with 9S? They made 9S into a character with looks on par with Adam and gave him lots of visible ass. Maybe if they had given A2 more actual ass to look at. ![]() mods available since I think the design team just got it right on the perfect rear view.Ī2 looks good too, of course, but 2B's outfit is also just perfect and A2 is BBQ'd so the comparison isn't really fair. Seriously though that is one fine cartoon body. It is well worth the sacrifice that most of the walls in the game have zero texture when we have the glory that is 2B's butt. ![]() Originally posted by Reoden:2B is the epitome of character visual design.
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